Combat

download X3:Terran Conflict Missile Defense Hotkeys by Xai Corporation

This script provides 2 new hotkeys to help defend against missiles: Target Nearest Missile and Missile Defense

The missile defense hotkey fires a missile at all incoming missiles. The type of missiles used can be selected by activating the hotkey while there are no enemies withing scanner range.

download X3:Terran Conflict Launch Fighter Drone Hotkey by Xai Corporation

A hotkey that launches fighter drones.

When the key is pressed a predefined number of fighter drones. They will either attack your current target or protect you.
Activating the hotkey while there are no enemy ships nearby will allow you to set how many drones to launch. This value is saved and used during combat situations.

Supports Fighter Drones and Fighter Drones Mk2

download X3:Reunion Missile Boat by ouch

This script is installed as an additional ship command the only requirements currently is both fight softwares. It will gather a list of all ships in the sector. it will then cycle through those ships and sort out the good guys from the bad based on the preferences of the ship it's being run on. It will then calculate how many missiles it needs to kill that ship, fire them, then move on to the next ship. If that ship has turrets this script will also fire a user defined amount of a second missile type for every turret it finds. The results can be quite astonishingly devestating...

download X3:Reunion Bombardier by Chem _EG_ _ru_


Script : Bombardier
Author : Chem
E-mail :
Version: 1.963
Date : 27-01-2008
Desc. : System for fast switching weapon and command on ship turrets.

download X3:Reunion Race Response Fleets by LV

AL Plugin providing improved response by races to aggression by other races(including the player)
Version : 1.5

download X3:Reunion Automated Defense System by Serial Kicked

This script will add two commands to the TS and M6. Allowing them to drop mines or lasertowers in order to lay a defense grid or to protect a factory. The lasertowers will be equiped with a 125MJ shield. Another command is added to factories to allow destroyed LT replacement.

download X3:Reunion Assassins Guild by Cycrow

This script allows you to join the assassins guild and take on assassination missions.
**This script requires the Extended Mod Pack {EMP} mod**
Download {EMP}

download X3:Reunion Anarkis Carrier Commands by Serial Kicked

This script adds various commands for TL and M1 class ships to simplify the handling of the docked ships

download X3:Reunion Xenotype: Xenon prototype project by acrh2

PURPOSE: To add bosses to X-Universe, ala RPG style with somewhat random encounters and rewards. To create challenge in combat for experienced players.

download X3:Reunion Turret on/off Hotkey by Klyith

This hotkey will toggle your turrets off and on.

download X3:Reunion Turret Command Suite by mrcann

Provides an NPC version of Turret Commands as well as a set of Hotkeys to manage them

download X3:Reunion TRACKER Minefields and SQUASH Catapult by Gazz

This script allows you to lay TRACKER minefields. These have Friend/Foe recognition and do NOT blow up half the minefield when a lone M4 tries to pass through.

It also allows SQUASH mines to be launched at ships, even from squashmine factories!

download X3:Reunion Task Force Command Addon by Myros

Addon for the Combat pilots script

download X:Beyond the Frontier Turret Commands by SuperVegeta

better coordinated turret commands set

download X3:Reunion Smart Targets hotkeys by Klyith

Smart Targets has two functions that upgrade parts of the standard X3 targeting system.

download X3:Reunion Self Destruction / Suicide command by SymTec ltd.

selfdestruct command with a blast radius.

download X3:Reunion Satalite Early Warning Network by Cycrow

This scripts turns your Advanced satalites into an Early warning network to warn you of enemy ships.

download X3:Reunion Missile Targetting Software by Cycrow

Software that provides 2 hotkeys; cycle target through missiles aiming at you; target nearest.
**This script requires the Extended Mod Pack {EMP} mod**
Download {EMP}

download X3:Reunion Missile Defense Mosquito by Lucike

This software protects small and big ship classes against missile and fight drone attacks by shooting down incoming missiles with mosquito missiles.

download X3:Reunion Missile Bay Extension by Stevio

The Missilebay Extension script was designed to aid the player in adding extra missile
configurations to each ship, this will aid you in combat situations, making missile launching
easy rather than having to select what missile to install during combat.

download X3:Reunion Match Speed of Target by DesertEagle

a hotkey so that you can quickly
match the speed of your target at close range

download X3:Reunion Mass-Driver Ammo Generator by Cycrow

This script adds a new upgrade available to buy from paranid equipment docks, The Mass Driver Ammo Generator

This device will generator ammo for your mass driver over time, it will generate upto a max of 5 ammo in your cargo hold.
It takes 5 minutes for each ammo to be generated.

For the device to work, you must have some free cargo space as well as the mass driver weapon installed.
**This script requires the Extended Mod Pack {EMP} mod**
Download {EMP}

download X3:Reunion Leveling AI by Nemeo

Features:

  • > Improves slightly the AI's fighting skills.

  • > High skilled opponents will appear more frequently.

  • > New bounty system (you still need a police license)
_ bounties are proportionnal to the class of the ship you shot down (as well as price).
_ you get bounties when your AI ships kill an enemy.
_ the bounty is shared between every ship who fought the enemy ship, which means that if you were helped by local authorities, you'll earn less money.

download X3:Reunion Lasertower Array by euclid

Deploy an array of lasertowers

download X3:Reunion Kha'ak Cluster Commands by Kortako

This script will add 2 new commands under the "Custom" menu:

1. Decouple/Recouple cluster: Allows a player-owned cluster to be broken up into its fighter+scouts. Or, if already decoupled, reforms the cluster from the ships, as long as they are all in formation with the fighter. Look in the readme for more information on how to use this properly.

2.