Navigation
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Advanced Jumpdrive by Cycrow
This script adds 3 new upgrades available to buy from argon equipment docks.
Also includes an Auto Jump command to make use of the Advanced Jumpdrive in any command
Also includes an Auto Jump command to make use of the Advanced Jumpdrive in any command
**This script requires the Extended Mod Pack {EMP} mod**
Download {EMP}
Download {EMP}
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Xexplorer scanner by Birdman
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Move To Coordinates by Cycrow
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Jump to Target by Xai Corporation
Replaces the Jump to Station Command with the Jump to Target command from Xai Corporation's Jumpdrive commands.
After jumping the ship will continue on towards the target. The command will atomaticaly decide on the best action to carry out once it reaches the target.
Using this command you can:
After jumping the ship will continue on towards the target. The command will atomaticaly decide on the best action to carry out once it reaches the target.
Using this command you can:
- Jump and attack target
- Jump and protect friend
- Jump and follow target (for non combat vessels)
- Jump and dock at station or carrier
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Jump To Me Command by Cycrow
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Taxi-Software MK1 & MK2 by SymTec ltd.
he Taxi-Software MK1 & MK2 gives the player a new use for his M5 and TP: With the Taxi-Software MK1, you employ a taxi driver for you M5/TP who uses the ship as a taxi for passenger transportation. The pilot moves from one station to another and earns money with every flight. The more experienced he gets, the further he'll move, until he covers the whole universe. The salary is calculated by rank, distance and number of jumpgate passes. Really experienced TP-Pilots can work as Travel Agants and use the command Taxi-Software MK2.
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Homebase Memory by Gazz
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Goner Map Updata Service by SuperVegeta
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Gateless Jump Drive Addon by Dioltas As Dia
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Explorer Software by Xai Corporation
The Explorer Software is a cheap software upgrade available from Teladi Equipment docks. Once installed on a ship the upgrade provides 3 new commands.
1 Navigation -> Fly Through gate...
2 Navigation -> explore sector...
1 Navigation -> Fly Through gate...
- This command allows you to specify a gate to fly through. In difference to the fly to sector command, this allows you to fly through gates where the destination sector has not previously been visited.
2 Navigation -> explore sector...
- This command causes the ship to fly in circles round the sector, revealing stations, gates and asteroids as they pass within scanner range.
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AStar Pathfinder Commands by AalaarDB
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Target Gate by Bunny
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Target Nearest Unvisited Station by Bunny
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Find SQUASH mines by B O F
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Target Nearest Unscanned Asteroid by Bunny
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Move To Coordinates by eladan
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Scout for enemies by Xai Corporation
Use the M5 scouts for what they were designed for. This provides one command for M5 ships only that sends them off to look for enemy ships.
You specify the sector and position to start looking form and they wander around the sector looking for red dots on the scanner. When an enemy ship is detected they report back to you. Then follow the enemy ship, keeping it on the edge of their scanners, so you can find it easily when you look. They'll also contact you if the enemy notices them.
You specify the sector and position to start looking form and they wander around the sector looking for red dots on the scanner. When an enemy ship is detected they report back to you. Then follow the enemy ship, keeping it on the edge of their scanners, so you can find it easily when you look. They'll also contact you if the enemy notices them.
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Mobile Mining and Mineral Collection Software by Bunny
This gets a ship to mine/collect rocks and deliver to a home base or trade them locally
How to use it:
Give the mobile mining ship the required equipment.
Select "Collect Minerals..." in the special commands menu.
Select the worked sector to mobile mine
How to use it:
Give the mobile mining ship the required equipment.
Select "Collect Minerals..." in the special commands menu.
Select the worked sector to mobile mine
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WayPoint Command by Xai Corporation
Tell a ship to fly to a specific sector before continuing on to it's final destination.
For example, telling a ship in Company Pride to dock at a station in Home of Light will cause the ship to fly through pirate sectors. Not the safest thing for a transport ship to do. With the WayPoint command after you've set the ship to dock at it's destination you can tell it to fly via Teladi Gain, which will cause it to avoid the pirate sectors altogether.
For example, telling a ship in Company Pride to dock at a station in Home of Light will cause the ship to fly through pirate sectors. Not the safest thing for a transport ship to do. With the WayPoint command after you've set the ship to dock at it's destination you can tell it to fly via Teladi Gain, which will cause it to avoid the pirate sectors altogether.
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MH_AdvJumper by
scripts that let you "freejump" to any location within a sector for a cost of 1.5x the normal e-cell cost.
- "hyperjump" capability added, allowing you to move about the sector at super-liminous speeds.
- a pair of ships equipped with Singularity Projectors will allow you to create a semi-permanent Warp Gate between any two sectors.
- add a Singularity Slope Tension Converter to your ship to freejump, hyperjump, or project warp gates without expending e-cells. check out the readme for more details.
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Navigation Software ST1 by
If you use this software for jumping (playership or remote control another ship) neccessary energy cells are automatically loaded into the cargo bay of the ship. The payment for the loaded energy (16 Cr. each cell) is taken from your player account. This Software is available at all EqDocks and Pirate Stations for only 1.572 Cr. You can buy it for every ship which is able to use the jumpdrive.
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Auto Dock Command by
Ever got frustrated When flying your M2, with lots of weapons fire flying around, trying to give all that captured ships commands to dock at a safe location, and waiting for the menu to accept your commands?
Well thats a thing of the past - now with the new Auto Dock command from Wolf inc., you can issue a command in the current sector, that will automaticaly give a captured ship a command to dock at a safe location.
Usage:
First for this command to work, you need the Navigation software MK1 to be installed on the ship you are flying.
Well thats a thing of the past - now with the new Auto Dock command from Wolf inc., you can issue a command in the current sector, that will automaticaly give a captured ship a command to dock at a safe location.
Usage:
First for this command to work, you need the Navigation software MK1 to be installed on the ship you are flying.